Open Source Code Zombie

Do you ever want to learn more about things to do with Open Source Code Zombie? You’re not alone. There are thousands of topics you could read about which means it can be challenging to choose. I’ve built my fair share of sites and tested a lot of subjects in the past. This has led me to creating my own list of go-to subjects.

The code portion of Open Zombies, in C# for the Unity3D game engine.

The purpose of Open Zombies is to create a round-based zombie survival game with full local, Internet (and maybe LAN) multiplayer support on PC taken in a slightly different development direction than the popular zombies mode.

Ideally Open Zombies will be able to cater to different playstyles, such as:

  1. The player who wants an interesting progression with lore to explore.
  2. The player who only cares about grinding out to high rounds, likes to train, and wants everything available immediately.
  3. Somewhere in-between.

The non-code assets may be released / linked to later, after a substantial amount have been created

Zombie Survival   

An open-source zombie survival game.


All builds are listed in the Releases page. Download the ZIP corresponding to your system’s OS and launch to test the game. Java 8 is required (JRE 1.8). Currently the game is avaliable in these formats:

  • Windows x86
  • Windows x64
  • Linux x86
  • Linux x64
  • Mac OSX

Note that these builds haven’t been tested yet.


“Zombie Survival” uses jMonkeyEngine as it main engine. All dependencies are located in the “libs” folder. Just add them to the project’s libraries.


  • Ricardo Subtil – General Developer and Graphics Designer
  • Luís Ferreira – Project configuration and Graphics Designer
  • Francisco Jordão – Graphics Designer
  • Filipe Laíns – Gerneral Contributor

Want to contribute? Great! Make a pull request on my github repository.


Apache License Version 2.0, January 2004

More details coming soon. It’s freedom, it’s opensource! This document was written with GitHub Flavored Markdown.

The modern zeitgeist is obsessed with zombies. In the past decade, 439 zombie-themed films were made, as compared to only 65 in the previous decade. In 2010, The Walking Dead TV show, based on a successful comic book series by the same name, premiered to 5.3 million people. Its second season premiered to 7 million. Some of our most beloved comic book heroes fell in to the 2005 Marvel Zombies series and its sequels. And even our classic literature isn’t safe. As if Elizabeth and Mr. Darcy hadn’t been through enough, in 2009, along came Pride and Prejudice and Zombies.

Number of zombie films released by decade

Could this fascination be the harbinger of impending zombie apocalypse? After all, even the US Centers for Disease Control and Prevention (CDC) released a zombie preparedness guide. What do they know about a possible zombie virus that we don’t?

Maybe it’s that the zonbi—the reanimated corpse of Haitian culture—is real and ready to threaten the human race. If that’s the case, open source is prepared to handle the impending onslaught of brains-hungry zombies. Open source software has a long history of adapting to fill a need. Code is written to scratch an itch. And beyond that, its principles have influenced a host of other practices, products, and projects that just might save you from moaning, “Mrawwwr braiiiins mrawwwr!” one day.

And since we hope to be able to rebuild a better civilization based on open source, we’ve created The Open Source Guide To The Zombie Apocalypse. It includes recommendations for what you should do when facing five major problems after zombies infest the planet:

  • Energy
  • Finding your friends
  • Preventing boredom
  • Staying alive
  • Rebuilding civilization

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